This was one of my favorite projects to work on so far. It’s a deep sea cave that I designed to be modular. I brought all the pieces into Unity and have a functioning walk through. I learned some very basic rigging to get the anemones animated, and also added a particle effect for the debris floating in the water. I’m hoping to add to the level whenever I get the chance so it will be more than just a walk through.
This was one of my favorite projects to work on so far. It’s a deep sea cave that I designed to be modular. I brought all the pieces into Unity and have a functioning walk through. I learned some very basic rigging to get the anemones animated, and also added a particle effect for the…
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